How to calculate it
The mechanics: scoring against captured state, the mint rule, the all-in cost model, and unit metrics, with worked arithmetic.
Scoring: how completion is computed
A unit of work is a triple:
u = (S₀, G, B)
S₀ the snapshot of world state when the unit is created
G the definition of done: weighted checks {(g₁,w₁), …, (gₙ,wₙ)}
B the budget: what reaching the end state is worth, set by the ownerWhen the agent reports done, the environment captures the after-snapshot S₁ and computes:
Σᵢ wᵢ · gᵢ(S₁)
V(u) = ───────────────── ∈ [0, 1] completion score
Σᵢ wᵢ
done(u) = V(u) ≥ τ acceptance, typically τ = 1Every check runs against S₁, the state the environment captured, never the agent's account of what it did. The score is a property of the world, not of a report.
Worked (above): three checks, the after-snapshot passes the first two: V = 0.8. Under atomic settlement nothing mints until the third flips; under divisible settlement the unit mints 0.8 · B now.
The mint
Q(u) = V(u) · B(u) divisible settlement (pay per delivered share)
Q(u) = B(u) · [V(u) ≥ τ] atomic settlement (all or nothing)The owner declares the regime at creation: atomic when partial completion is worthless (a half-merged change), divisible when it is not (four of five report sections). quirqs inherit the budget's currency, so quirq totals compare directly to payroll, vendor spend, and revenue.
The all-in cost of an outcome
The token bill is one line of the true cost. The environment meters all of them:
C_total(u) = Σ tokensₘ · priceₘ inference, per model
+ t_cpu·r_cpu + t_gpu·r_gpu metered compute
+ Σ calls_j · price_j external API calls
+ storage · r_store storage
+ F / N_units environment amortization
+ h · r_human human intervention timeThe last term matters most and is most often omitted: a program whose outputs each require twenty minutes of senior review pays its largest cost in a currency the token bill never sees. Under quirq accounting it cannot hide, because interventions are exactly the V < τ events the scoring rule already counts.
Worked: the ticket above, resolved with 38k tokens at $2/M plus 4k at $0.25/M (inference $0.077), 90 CPU-seconds ($0.001), two CRM calls ($0.02), amortization ($0.03), no intervention: C_total = $0.128.
Unit metrics
cost per quirq c_q = C_total / Q price of a dollar of verified work
quirq margin μ = Q − C_total surplus on the unit
multiple x = Q / C_total the reciprocal viewWorked: at B = $4.00 and V = 1.0: Q = 4.00, c_q = 0.032, margin $3.87, multiple 31x. Had it settled divisibly at V = 0.8: Q = 3.2 and c_q = 0.040. Incomplete work is automatically more expensive per quirq: the incentive points the right way.
Collecting it in an organization
The same ledger supports two collection cadences, and they are not exclusive: most organizations will start with one and grow into both.
- Each team declares its unit types and budgets at quarter start
- Minted quirqs, QER, and intervention rate roll up per team
- quirq targets sit beside OKRs in quarterly planning
- The trend, not the level, is what leadership reads
- Every ticket or work item is linked to a unit of work
- The tracker field carries the budget and the checks
- Minting happens at ticket close, settlement is continuous
- The ledger is just the tracker, instrumented
The quarterly mode needs almost no tooling: a team that already writes OKRs declares what its recurring outcomes are worth, meters its AI spend against them, and reviews the ratio at planning time. The per-item mode is where the numbers get sharp: when every ticket carries its budget and checks, the intervention rate decomposes to the exact check that fails, and cost per quirq becomes a live number rather than a quarterly reconstruction. Small teams can run per-item from day one; large organizations typically pilot per-item on one team and report quarterly everywhere else.
A relative instrument, not an absolute one
One property of the unit must be understood before any number is quoted: quirqs are only meaningful against relative history.
A single reading, one unit, one worker, one moment, tells you almost nothing: budgets are owner-relative, task mixes differ, and a hard quarter is not a bad quarter. The instrument is built for collective performance over time: the same team, the same environment, the same unit types, read as a trajectory. Without a time window, a quirq total is not very relevant; with one, the trend of QER and the intervention rate is the most honest signal an AI program has.
Three consequences follow. Do not rank individuals by quirqs: the unit prices outcomes, not people, and an individual's mix of hard and easy units makes absolute comparison meaningless. Do not compare raw totals across companies: budgets encode each owner's economics; only dimensionless ratios (QER, IR) and their trends travel. And always quote the window: "12,400 quirqs" is noise; "QER 3.1 to 5.6 over the quarter, intervention down a third" is a measurement.
The mechanics in hand, see them at work on real unit types: real world use cases.